Things I've built — from AI-powered platforms to systems-level C++ engines.
A secure, voice-activated banking system with real-time multimodal biometric authentication enabling hands-free transactions for accessibility.
A multilingual AI-powered platform helping 1,000+ citizens discover and access government schemes through natural language search and personalized recommendations.
A production-grade retrieval-augmented generation system supporting 1,000+ heterogeneous documents with agentic and non-agentic pipelines, built on LlamaIndex and multiple LLMs.
A high-performance 2D shooter engine in modern C++17 using OpenGL and GLFW, sustaining 60 FPS with 100 active entities via RAII resource management and deterministic game loops.